Ripple along a path or stroke


hi guys!

 

i'm trying create 2d tentacle effect animation i'm working on, , i'm wondering whether or not there easier way going through , animating frame frame. want achieve have wave 'ripple' along mask path or stroke. 'wave warp' similar effect i'm looking for, effect causes thickness of stroke distorted , doesn't work when path curved.

 

does have idea how this?

text layers animated masks path , pulsing text animators, shape layers repeatrers, custom stuff rigged expressions. impossible tell without knowing exact design , animation requirements. distortion effects puppet tool might still work if combined in right order , pre-composing multiple deformation steps suitably. in case, should used fact character animation takes time , can end grinding things frame frame. reputable character animator tell that...

 

mylenium



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