Preloading vs. local testing


i'm working on site loads in xml data , various stuff it. when deployed on web have loader loads both , data while showing progress bar kind of thing.

 

the idea not let whole thing start until data , entire contents loaded. , working. loader swf 26k , has loader content.swf , 1 xmldata , when both loaded casts loader.content movieclip , addchilds it. creates xml loaded data , adds property of content movieclip.

 

and content has added stage event listener let know added stage , should start working data , showing folks buttons, etc.

 

the trick comes when want test locally want of time without having go trouble use loader , that.

 

when swf main timeline doesn't recieve added stage event. function gets started when used in loader never gets called. bits of code sort of outline how things going.

 

addeventlistener(event.added_to_stage,checkxml);

 

if(stage!=null){

     // testing locally

     checkxml(null);

}

 

function checkxml(e:event){

      if(xmldata==null){

          // didn't xmldata loader need load now

     } else {

         // got xmldata preloader process , going

     }

}

 

does seem sensible? there other way make more sense? have suggestions?

there's more flexibility , it's practice use config constants.  have used before?



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